
melight.art
digital art / design / gamedev

melight.art
digital art / design / gamedev



melight.art
digital art / design / gamedev

reach the surface. send the signal. survive the depths.
manage a failing vessel using radar, cameras, and limited visibility outside. monsters are everywhere. some will kill you. others will disable your systems piece by piece.
every decision matters. every mistake is fatal.
melight.art
digital art / design / gamedev